ZBrush Hard Surface Modeling Techniques - Deep Dive into Vintage Pizza Hut Lamp and Other Objects

ZBrush Hard Surface Modeling Techniques - Deep Dive into Vintage Pizza Hut Lamp and Other Objects

Michael Pavlovich via YouTube Direct link

- Intro

1 of 37

1 of 37

- Intro

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ZBrush Hard Surface Modeling Techniques - Deep Dive into Vintage Pizza Hut Lamp and Other Objects

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  1. 1 - Intro
  2. 2 - ZBrush Hard Surface Linear Walkthrough Doc
  3. 3 - IMM Sphere Curve Brush
  4. 4 - IMM Plane Curve Brush for Nanomesh
  5. 5 - Subdivision History and Elastic Brush
  6. 6 - Hard Surface ZRemesh
  7. 7 - ZBrush Hard Surface Linear Walkthrough Doc
  8. 8 - Transparent ZBrush Render
  9. 9 - Pizza Hut Text Setup
  10. 10 - ZBrush Import and Text Polygrouping
  11. 11 - Extract and Panel Loops
  12. 12 - Lamp Blockout and Checker Glass
  13. 13 - 3D and 2D Concepting
  14. 14 - Silhouette and Thumbnail
  15. 15 - Thin Extraction to Thickness
  16. 16 - Polish by Features and Edgeloop Bevel
  17. 17 - Bevel Pro
  18. 18 - ZPlugin Ambient Occlusion Mask
  19. 19 - ZBrush Hard Surface Linear Walkthrough Doc
  20. 20 - Fat Cylinder Polish with Unweld
  21. 21 - Bracket Model ZRemesh
  22. 22 - Chain Creation
  23. 23 - Wire Creation
  24. 24 - Substance Painter Setup
  25. 25 - Marmoset Setup
  26. 26 - UVs
  27. 27 - Eye Material Setup
  28. 28 - Skateboard Trucks Shape Creation
  29. 29 - Paint Handprint in Painter
  30. 30 - Belt Knot
  31. 31 - Shoelace Knot
  32. 32 - Ornate Detail
  33. 33 - Masking Multiple Polygroups
  34. 34 - Cloth Wrinkles and Thickness Reconstruct
  35. 35 - Texture Wood vs Model Wood
  36. 36 - Wooden Plank Techniques
  37. 37 - Same Sized Rivet Techniques

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