Completed
Competitive
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Classroom Contents
Tips and Tricks for Increasing LTV in Your Games
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- 1 Intro
- 2 Gathering data
- 3 User experience
- 4 Segmentation
- 5 Casual Budgeters
- 6 Core Loop
- 7 Engagement KPIs
- 8 Pete
- 9 How to monetize Pete
- 10 Minimax
- 11 Competitive
- 12 Collector
- 13 Monetization
- 14 Singleplayer
- 15 Progression
- 16 KPIs
- 17 Explorer
- 18 Eric
- 19 Lisa
- 20 Monetization opportunities
- 21 Use segmentation
- 22 QA with Ilya