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Four PL Audiences
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Classroom Contents
The Role of Computer Science in Computer Science Education
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- 1 Intro
- 2 Why this stuff matters
- 3 The Plan
- 4 Programming Language Design
- 5 Building Languages
- 6 Modularity
- 7 Joe Armstrong
- 8 Matthew Flat
- 9 Language Implementation
- 10 Infinite Loops
- 11 Broader Message
- 12 Four PL Audiences
- 13 JavaScript
- 14 StopFi
- 15 Concept Inventory
- 16 Concept Inventory Illustration
- 17 Misconception Inventory
- 18 Rewriting the Program
- 19 Open Issues
- 20 Security Mindset
- 21 Accessibility
- 22 Computational Thinking
- 23 Summary
- 24 Data Mining
- 25 Equality
- 26 How are you educating someone
- 27 Where do we have those tools
- 28 Curriculum design