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The Making of "Alpha Point" - UE5 Technical Demo | GDC 2021
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- 1 Intro
- 2 UNREAL & GEARS
- 3 TECH STATS
- 4 TECH JOURNEY
- 5 HIGH POLYGON MODELING ISSUES
- 6 VINES AND FOLIAGE
- 7 MATERIAL SETUP NEW BASE MATERIAL
- 8 TEXTURE GENERATION
- 9 PAINTABLE VOLUME FOG
- 10 LAYERED MATERIALS Can no longer vertex part material layers
- 11 TEXTURES
- 12 TILING MESH BLUEPRINT
- 13 LUMEN PERFORMANCE
- 14 LUMEN REFLECTIONS
- 15 VIRTUAL SHADOW MAPS QUALITY
- 16 VIRTUAL SHADOW MAPS PERFORMANCE Initially had some concerning performance results
- 17 NANITE PERFORMANCE
- 18 CUSTOM VEX BUFFER
- 19 PERF UI WIDGET
- 20 XBOX SERIES S PERFORMANCE
- 21 ALPHA POINT LEARNINGS
- 22 CHARACTER STATS
- 23 CHARACTER PERFORMANCE