The Journey - Open Projects: Game Architecture Behind Chop Chop - Episode 5

The Journey - Open Projects: Game Architecture Behind Chop Chop - Episode 5

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- UI overview

4 of 12

4 of 12

- UI overview

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The Journey - Open Projects: Game Architecture Behind Chop Chop - Episode 5

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  1. 1 - Pre-stream
  2. 2 - Welcome to Open Projects
  3. 3 - In previous episodes...
  4. 4 - UI overview
  5. 5 - Inventory system
  6. 6 - The game in movement
  7. 7 - World interactions
  8. 8 - Prefab variants and Prefab workflows
  9. 9 - When live demos go wrong...
  10. 10 - Community contributions
  11. 11 - What next?
  12. 12 - Outro

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