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The Hitchhiker's Guide to Faster Builds - Part 2 of 2
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- 1 Intro
- 2 Parallel builds
- 3 Meta build systems
- 4 Sort-of winners (in terms of speed)
- 5 Possible build system improvements
- 6 Internal vs external linkage
- 7 Static vs dynamic linking
- 8 Dynamic linking - symbol visibility
- 9 Multiplatform symbol export annotations
- 10 Linkers - LTO and other flags
- 11 Compiler caches
- 12 Distributed builds
- 13 Hardware
- 14 Physical design
- 15 Dependency analysis
- 16 Modules - history
- 17 Modules - motivation
- 18 Modules - VS 2017 example
- 19 Modules - how they work
- 20 Modules - obsolete techniques
- 21 Modules - the current state
- 22 Next steps
- 23 Enforcing