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Introduction
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Classroom Contents
Teaching New Tricks to Old Programs Part 2
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- 1 Introduction
- 2 Changing interpretations
- 3 Computation graphs - example
- 4 Computation graphs- implementation sketch
- 5 Haskell to hardware
- 6 Example-graphics
- 7 Automatic differentiation
- 8 Composing interpretations Graph and D
- 9 Interval analysis example
- 10 Constraint solving with John Wiegley
- 11 Other examples