Designing Fast and Programmable Routers

Designing Fast and Programmable Routers

Paul G. Allen School via YouTube Direct link

Intro

1 of 24

1 of 24

Intro

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Designing Fast and Programmable Routers

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  1. 1 Intro
  2. 2 Traditional network architecture
  3. 3 One approach: Use a software router
  4. 4 My work: performance+programmability
  5. 5 A fixed-function router pipeline
  6. 6 A programmable atom pipeline
  7. 7 The Domino compiler
  8. 8 Designing instruction sets using Domino
  9. 9 Designing instruction sets: The stateless case
  10. 10 Designing instruction sets: The stateful case
  11. 11 Results: computations and their atoms
  12. 12 Results: A catalog of reusable atoms
  13. 13 Atoms generalize to unanticipated use cases
  14. 14 Why programmable scheduling?
  15. 15 Why is programmable scheduling hard?
  16. 16 What does the scheduler do?
  17. 17 A strawman programmable scheduler
  18. 18 The Push-In First-Out Queue
  19. 19 A programmable scheduler
  20. 20 Fair queuing
  21. 21 Token bucket shaping
  22. 22 PIFO in hardware
  23. 23 Outlook and future work
  24. 24 Co-authors

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