Steps Towards More Human-Like Learning in Machines - Josh Tenenbaum

Steps Towards More Human-Like Learning in Machines - Josh Tenenbaum

Institute for Advanced Study via YouTube Direct link

game engines

11 of 51

11 of 51

game engines

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Steps Towards More Human-Like Learning in Machines - Josh Tenenbaum

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  1. 1 Introduction
  2. 2 AI is a uniquely exciting time
  3. 3 Point the gap
  4. 4 Myths of machine learning
  5. 5 Human intelligence
  6. 6 Core knowledge
  7. 7 Alan Turing
  8. 8 Commonsense core knowledge
  9. 9 Intuitive psychology
  10. 10 probabilistic programming
  11. 11 game engines
  12. 12 simulation
  13. 13 probabilistic simulation
  14. 14 probabilistic simulation demo
  15. 15 intuitions
  16. 16 building and thinking
  17. 17 learning from scratch
  18. 18 babylike learning
  19. 19 learning in game engines
  20. 20 examples
  21. 21 perception
  22. 22 plan interactions
  23. 23 lowlevel learning
  24. 24 simulation engine
  25. 25 physics engine
  26. 26 amortized inference
  27. 27 a physics engine
  28. 28 simple shape parameters
  29. 29 tackling problems
  30. 30 looking around
  31. 31 trial and error
  32. 32 virtual tools game
  33. 33 trial error learning
  34. 34 SM model
  35. 35 Learning simulation engines
  36. 36 Hard problem of learning
  37. 37 Childrens learning
  38. 38 Oneshot learning
  39. 39 Omniglot domain
  40. 40 Inverse motor program
  41. 41 Bayesian inference
  42. 42 probabilistic programs
  43. 43 classification task
  44. 44 human scale
  45. 45 human version
  46. 46 generative models
  47. 47 drawing styles
  48. 48 more structure
  49. 49 more interesting model
  50. 50 learn neural components
  51. 51 wakesleep algorithm

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