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History: 80s, 90s, 00s, 10s, and beyond
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Optimizing Cost and Performance with Arm64
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- 1 Intro
- 2 WTF is architecture? Why multiarch?
- 3 History: 80s, 90s, 00s, 10s, and beyond
- 4 If it ain't broke...
- 5 ARM is more efficient.
- 6 Data storage engine and analytics tool
- 7 Service Level Objectives (SLO)
- 8 SLOs are user flows
- 9 Same reliability, lower costs with ARM6
- 10 Complexity stayed manageable
- 11 Prod: customers observe data
- 12 Kibble observes dogfood
- 13 Dogfood observes prod
- 14 Service Architecture
- 15 Shepherd: ingest API service
- 16 Is it feasible to migrate?
- 17 Producing artifacts for Arm64
- 18 Initial findings
- 19 A/B testing
- 20 Dogfood Shepherd cost reduction
- 21 Migrated prod Shepherd
- 22 Migrated prod Retriever
- 23 AWS ran out of m6gd spot instances
- 24 Kafka + the long tail
- 25 Graviton2 going strong
- 26 Have a measurable goal in mind
- 27 Acknowledge hidden risks
- 28 Take care of your people
- 29 Optimize for safety
- 30 Graviton2 blog posts