Completed
- Hair Splines doesn't need to be based off the same mesh!
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Classroom Contents
Spline to Surface Cinema 4D Tutorial - Further Explorations
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- 1 - Change the geometry to anything!
- 2 - Two bit of geometry
- 3 - Making two Hair objects: Tiny hairs and long hairs
- 4 - Two deformers. One to push in, one to push out.
- 5 - Hair Splines doesn't need to be based off the same mesh!
- 6 - Creating some flow direction
- 7 - Modifying further with Delays and Decays
- 8 - Outro
- 9 - Did this help you out? Want to support? www.patreon.com/RocketLasso!
- 10 - Wednesday Q&A live streams https://www.twitch.tv/rocketlasso