So You Want to Build an ARKit App

So You Want to Build an ARKit App

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Frame Rate

13 of 17

13 of 17

Frame Rate

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So You Want to Build an ARKit App

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  1. 1 Introduction
  2. 2 Portal
  3. 3 Best Practices
  4. 4 Tracking
  5. 5 Tracking Quality
  6. 6 Performance Considerations
  7. 7 Air Experience
  8. 8 Air Detection
  9. 9 Air Session
  10. 10 Air Anchors
  11. 11 Occlusion Support
  12. 12 Distance Support
  13. 13 Frame Rate
  14. 14 Other Considerations
  15. 15 Delegate Callbacks
  16. 16 User Feedback
  17. 17 Outro

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