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Meltdown (High Level Concept)
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Classroom Contents
Lessons Learned from Development and Release of Blacksmith - The Meltdown
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- 1 Intro
- 2 Overview
- 3 The S1 Platform: Autonomous Endpoint Protection
- 4 Multiple Types of Detection Engines
- 5 Fun little analogy from Zootopia
- 6 Memory (High Level Concept)
- 7 Notional Intel Data Cache
- 8 Side Channel Attacks
- 9 Memory Side Channel Timing Attack
- 10 Flush + Reload - Major Advantages
- 11 Speculative Execution - Practical Analogy
- 12 Toy Example Provided in Meltdown Paper
- 13 Meltdown (High Level Concept)
- 14 Analyzing POC Code
- 15 perf_events
- 16 Malicious Caching Behavior
- 17 Page Fault Behavior
- 18 Fingerprinting
- 19 Why Release?
- 20 Blacksmith
- 21 Challenges
- 22 Feedback
- 23 Lessons Learned / Outcomes
- 24 If you could do this again... what would change?