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Classroom Contents
Scala.js - Getting the Best of JavaScript and Scala
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- 1 Introduction
- 2 Scala GS
- 3 Live coding session
- 4 Simple memory game
- 5 Show of hands
- 6 Phaser
- 7 Event Loop
- 8 Class Declaration
- 9 Preload Method
- 10 Importing tools
- 11 Translating the API
- 12 State Manager
- 13 Toit
- 14 Preload
- 15 Console
- 16 Creating things
- 17 Creating images
- 18 Shuffle images
- 19 Double loop
- 20 Input processing
- 21 Events
- 22 Interact
- 23 Game logic
- 24 Cards
- 25 Testing
- 26 Declarations
- 27 Abstract class
- 28 Guess states
- 29 Card class
- 30 Abstract classes
- 31 Interface
- 32 Store State
- 33 Pattern Matching
- 34 Index
- 35 NoGas
- 36 One Card
- 37 Two Cards
- 38 Key Reuse
- 39 Key
- 40 Front
- 41 Displaying score
- 42 Untype
- 43 Question time
- 44 Add events
- 45 Add index
- 46 Check guest state
- 47 Recompiling
- 48 Thanks
- 49 Source code