Modern OpenGL with Python

Modern OpenGL with Python

EuroPython Conference via YouTube Direct link

Normals

25 of 29

25 of 29

Normals

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Modern OpenGL with Python

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  1. 1 Intro
  2. 2 Modern OpenGL with Python
  3. 3 Why OpenGL ?
  4. 4 The optimal way sucks
  5. 5 start of the 90's
  6. 6 Raycasting for fake 3d
  7. 7 What is 3D graphics ?
  8. 8 Rasterization ?
  9. 9 How texturing works
  10. 10 The Game Loop
  11. 11 Getting a window
  12. 12 Python and OpenGL
  13. 13 Requirements
  14. 14 Conventions
  15. 15 Old OpenGL
  16. 16 The modern pipeline
  17. 17 Defining a triangle
  18. 18 Shaders
  19. 19 OpenGL default state
  20. 20 The camera paradox
  21. 21 Solving perspective
  22. 22 The 3d transformations pipeline
  23. 23 Translation matrix
  24. 24 Scale Matrix
  25. 25 Normals
  26. 26 Shading approaches
  27. 27 Lambert diffuse lighting
  28. 28 Baking lights
  29. 29 Advanced topics

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