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Classroom Contents
AAA Games with Unreal Engine 4 and Python
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- 1 Introduction
- 2 Epic
- 3 Blueprints
- 4 Classes
- 5 Blueprint over C
- 6 Tasks
- 7 First steps
- 8 New object
- 9 New object mapping
- 10 Find object camelcase
- 11 Unexpected results
- 12 Not very positive
- 13 Solution
- 14 Python
- 15 Why this approach
- 16 Python and meta programming
- 17 Improvements
- 18 Python integration
- 19 More orchestration
- 20 Sponsor
- 21 Matlablib
- 22 Third Person Template
- 23 Python Actor
- 24 Scene Capture Component
- 25 Object Tracking
- 26 Headup Display
- 27 Grayscale
- 28 Faces
- 29 Webcam