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Rigging and Animating Humanoid Characters in Maya 2024 - A Step-by-Step Guide
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- 1 Intro
- 2 Downloading a Character
- 3 Downloading a gltf
- 4 Importing gltf into Blender
- 5 Importing into Maya
- 6 Material Attributes
- 7 Mesh Optimization
- 8 Welding
- 9 Verts
- 10 HumanIK
- 11 Binding the clavicle
- 12 Adjusting the mesh
- 13 Adjusting the shoulder
- 14 Animating the skeleton
- 15 Creating a join
- 16 Animating the wrist