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Rigging an IK Spline Spine
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- 1 Intro
- 2 Model Setup
- 3 Joints
- 4 Adding Controls
- 5 Creating New Joints
- 6 Skinning the Curve
- 7 Creating the Controls
- 8 Adding the Twist
- 9 Node Editor
- 10 Node Map
- 11 Shape Nodes
- 12 Input and Output
- 13 Scaling
- 14 Troubleshooting
- 15 Quick Fix
- 16 Lock Off
- 17 Center of Gravity
- 18 Translation
- 19 Global Control
- 20 Enabling Shapes