Reverse Engineering a Classic Video Game

Reverse Engineering a Classic Video Game

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Intro Sequence

19 of 21

19 of 21

Intro Sequence

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Classroom Contents

Reverse Engineering a Classic Video Game

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  1. 1 Intro
  2. 2 Tims fascination with technology
  3. 3 Where do we start
  4. 4 Bioforge
  5. 5 Game Files
  6. 6 Fonts
  7. 7 ASCII Order
  8. 8 Overview
  9. 9 Code
  10. 10 Research
  11. 11 Cameras
  12. 12 Camera Layers
  13. 13 Flex Container
  14. 14 Camera Files
  15. 15 Scripts
  16. 16 Comments
  17. 17 Crossplatform
  18. 18 Sound
  19. 19 Intro Sequence
  20. 20 Title Screen
  21. 21 Outro

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