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ALL TOOLS HAVE DIFFERENT DRAWBACKS
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Real World Serverless - Architecture, Patterns and Lessons Learned
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- 1 Intro
- 2 THINGS ARE MOVING FAST
- 3 EMPLOYEE ADMINISTRATION PLATFORM
- 4 Monitoring State
- 5 FRAMEWORKS, RUNTIMES AND TOOLS
- 6 VENDOR LOCK-IN
- 7 SEPARATE HANDLER AND BUSINESS CODE
- 8 DECLARATIVE DEPLOYMENTS
- 9 ALL TOOLS HAVE DIFFERENT DRAWBACKS
- 10 PROTECT PRODUCTION
- 11 STAGING IS A THING
- 12 MEASURE PERCEIVED EXTERNAL PERFORMANCE
- 13 MEASURE USER EXPERIENCE
- 14 DESIGN WITH LATENCY IN MIND
- 15 EVENT INJECTION
- 16 BILLING ATTACK
- 17 PRINCIPLE OF LEAST PRIVILEGES
- 18 BEWARE CRAPPY CODE EXAMPLES
- 19 USE A SECURITY WATCHDOG
- 20 SECURITY MUST BE PART OF DEVELOPMENT RIGHT FROM THE START
- 21 NEW ARCHITECTURES NEW TRAPS
- 22 ALWAYS USE CONCURRENCY LIMITS
- 23 KEEP AN EYE ON METRIC FOR CONCURRENCY FAILURES
- 24 PREFER ASYNCHRONOUS INTEGRATION
- 25 ATTACK OF SELF DENIAL
- 26 CONCURRENCY IS LIMITED
- 27 PATTERNS, SHARING, DEPENDENCIES
- 28 EASE OF TRANSITION FLEXIBILITY SECURITY - SIZING DEPLOYMENT COMPLEXITY