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Classroom Contents
Real-Time Prototyping Using Visual Programming Languages
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- 1 Introduction
- 2 Agenda
- 3 Visual programming languages
- 4 Why prototype
- 5 Picture is worth 1000 words
- 6 Why prototype is communication
- 7 When to use it
- 8 Prototype development
- 9 Realtime prototyping
- 10 For people who dont know how to code
- 11 TouchDesigner
- 12 Spaghetti monster effect
- 13 Highlights
- 14 Examples
- 15 Design problems
- 16 Prototype
- 17 Vision
- 18 Was it a good idea
- 19 Simple project
- 20 Character based design
- 21 Vera
- 22 Recap
- 23 Experiment
- 24 Conclusion
- 25 Upsides
- 26 Downsides