Completed
Tile-based game Part 18: Sound Effects
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Pygame Tutorial - Tile-based Game
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- 1 Tile-based game Part 1: Setting up
- 2 Tile-based game Part 2: Collisions and Tilemap
- 3 Tile-based game Part 3: Smooth Movement
- 4 Tile-based game Part 4: Scrolling Map / Camera
- 5 Tile-based game Part 5: Player Graphics
- 6 Tile-based game Part 6: Rotating Player Sprite
- 7 Tile-based game Part 7: Mobs
- 8 Tile-based game Part 8: Mob Movement
- 9 Tile-based game Part 9: Basic Shooting
- 10 Tile-based game Part 10: Player and Mob Health
- 11 Tile-based game Part 11: Tiled Map Editor
- 12 Tile-based game Part 12: Loading Tiled Maps
- 13 Tile-based game Part 13: Map Obstacles
- 14 Tile-based game Part 14: Better Zombie Movement
- 15 Tile-based game Part 15: Simple Visual Effects (and a bug fix!)
- 16 Tile-based game Part 16: Items
- 17 Tile-based game Part 17: Tweening/Easing Animations
- 18 Tile-based game Part 18: Sound Effects
- 19 Tile-based game Part 19: Pause Screen
- 20 Tile-based game Part 20: More Weapons
- 21 Tile-based game Part 21: Damage Effect
- 22 Tile-based game Part 22: Game Over
- 23 Tile-based game Part 23: Lighting Effect