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Programming a Retro Pop-Up Menu System
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- 1 Intro
- 2 Menu Overview
- 3 Menu Objects
- 4 Integrated GUI Framework
- 5 Community Blog
- 6 Menuing System
- 7 Menu Manager
- 8 Sprite
- 9 Map
- 10 Pixel Game Engine
- 11 Menu Object
- 12 Accessor Methods
- 13 Drawing the Menu
- 14 Cell Size
- 15 Draw Cell
- 16 Testing
- 17 DrawMenu
- 18 Menu Order
- 19 Unordered Map
- 20 Code Changes
- 21 Display Menu Contents
- 22 Changing the Padding
- 23 Up
- 24 Draw
- 25 Confirm