Productivity in C++ Game Development - Inside the Mind of an AAA Game Developer

Productivity in C++ Game Development - Inside the Mind of an AAA Game Developer

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Introduction

1 of 27

1 of 27

Introduction

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Classroom Contents

Productivity in C++ Game Development - Inside the Mind of an AAA Game Developer

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  1. 1 Introduction
  2. 2 Getting Started
  3. 3 Custom List Items
  4. 4 Synthetic Nodes
  5. 5 Visualisation
  6. 6 Benefits of Navis
  7. 7 Productivity Boosters
  8. 8 Managing Breakpoints
  9. 9 Removing Debug Code
  10. 10 Manage Breakpoints
  11. 11 Macro Expansion
  12. 12 Copy and Expand
  13. 13 All in One Search
  14. 14 Rename
  15. 15 Importance of Productivity
  16. 16 Shader Files
  17. 17 Virtual Directory Mapping
  18. 18 Blueprints
  19. 19 Life before Blueprints
  20. 20 Performance and Reliability
  21. 21 Filter by Category Verbosity
  22. 22 Unreal Engine Code Analysis
  23. 23 Unreal Header Tool
  24. 24 Unreal Engine Naming Convention
  25. 25 Unreal Engine Naming Schemes
  26. 26 Unreal Engine Classes
  27. 27 Outro

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