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Real Time Model Serving
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Classroom Contents
Productionizing Deep Reinforcement Learning with Spark and MLflow
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- 1 Intro
- 2 Game Design is Hard
- 3 Personalization Problem Formulation
- 4 Personalization Method 2: Prediction Models
- 5 Personalization Wishlist
- 6 Solution: Reinforcement Learning (RL)
- 7 RL Model Training
- 8 Academic RL Applications
- 9 Production RL Applications for Personalization
- 10 Production RL Challenges
- 11 RL-Bakery
- 12 Real Time Model Serving
- 13 Choose the Right Application
- 14 Designing Actions
- 15 Choosing RL Algorithms
- 16 Hyperparameter Tuning Automation
- 17 Key Takeaways