Procreate Dreams: The 2D Animation Revolution for Digital Artists

Procreate Dreams: The 2D Animation Revolution for Digital Artists

School of Motion via YouTube Direct link

The Relationship with Apple

10 of 26

10 of 26

The Relationship with Apple

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Procreate Dreams: The 2D Animation Revolution for Digital Artists

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  1. 1 Procreate Dreams
  2. 2 From Designer to CEO
  3. 3 The Tablet Revolution
  4. 4 Claire's Journey to Procreate
  5. 5 Creative Fields vs. Academia
  6. 6 The #1 iPad App in the World
  7. 7 Procreate's Unconventional Pricing
  8. 8 The Edge of the Earth
  9. 9 Challenges Building Procreate
  10. 10 The Relationship with Apple
  11. 11 Procreate's Design Philosophy
  12. 12 Who is this for?
  13. 13 Who is Dreams built for?
  14. 14 How long did Dreams take do develop?
  15. 15 Why a whole new app?
  16. 16 Reimagining Animation
  17. 17 The Dreams Timeline
  18. 18 The New Procreate Engine
  19. 19 Real-time Performance
  20. 20 Raster vs. Vector
  21. 21 Changing the 2D Landscape
  22. 22 The Production Pipeline
  23. 23 The Future of Dreams
  24. 24 The Impact of Dreams on 2D
  25. 25 AI vs. Human-Made
  26. 26 Bring 2D Back

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