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Introduction
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Classroom Contents
Poly Modeling Faces Without Sculpting - Character Creation Techniques
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- 1 Introduction
- 2 Preparation
- 3 Why mesh loops are important
- 4 Lining up image planes
- 5 Blocking the profile of the Face
- 6 Blocking the Mouth loop
- 7 Blocking the Cheek Loop
- 8 Blocking the Eye Loops
- 9 Filling out the Cheek Mesh
- 10 Adding Eyelid Loops
- 11 Adding Lip Loops
- 12 Blocking the Nose
- 13 Nostrils
- 14 Forehead
- 15 Optimising mesh around nose and lips
- 16 Filling the Jaw
- 17 Adding Detail to Upper Lip
- 18 Refining the Eyes
- 19 Filling in the Crown of Head and Neck
- 20 Modeling the Ears
- 21 Conclusion