Programming Devices and Services with P

Programming Devices and Services with P

Paul G. Allen School via YouTube Direct link

Introduction

1 of 24

1 of 24

Introduction

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Classroom Contents

Programming Devices and Services with P

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  1. 1 Introduction
  2. 2 Devices and Services
  3. 3 concurrency reactivity and failure
  4. 4 Heisenberg uncertainty principle
  5. 5 Azure storage example
  6. 6 Azure integration tests
  7. 7 Heisenbergs logs
  8. 8 P is an attack
  9. 9 P programmer workflow
  10. 10 Modeling and programming
  11. 11 Successes
  12. 12 PSharp
  13. 13 Code Structure
  14. 14 Asynchronous Systems
  15. 15 Monitors
  16. 16 DepthFirst Search
  17. 17 Value Proposition
  18. 18 Delaying Scheduler
  19. 19 Prioritizing Search
  20. 20 Randomization
  21. 21 Random Sampling
  22. 22 Partial Order Reduction
  23. 23 Symbolic Execution
  24. 24 Compositional Reasoning

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