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Main LiveOps components
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Content Without Code: The Power of LiveOps for Games
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- 1 Intro
- 2 Main LiveOps components
- 3 Think globally
- 4 Tailor your events to your goals
- 5 Tailor LiveOps to the entire players' base
- 6 Engagement is essential!
- 7 Acquisition costs are high!
- 8 Web-based operation
- 9 In-game item sale: the Type 59 tank
- 10 Type 59 revenue
- 11 New personalized offers
- 12 Cross promotion
- 13 Android costume
- 14 Nitro Nation Stories & Fetty Wap
- 15 Integration details
- 16 Partnerships in Nitro Nation
- 17 Points to consider
- 18 Recommendations