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What is Rust? - Introduction to Systems Programming and Memory Management
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- 1 EMERGING TECHNOLOGIES FOR THE ENTERPRISE CONFERENCE
- 2 What is Systems Programming?
- 3 That Doesn't Need to Mean
- 4 Garbage Collection
- 5 Right to Destroy
- 6 Transferring Ownership
- 7 Sub-Leasing
- 8 Rules of Borrowing
- 9 Two Read-Only Borrows
- 10 Mutable Borrows Must Be Unique
- 11 Closures
- 12 Closed Over Variables
- 13 Equivalent Performance
- 14 Details Abstracted
- 15 FnOnce
- 16 spawn()
- 17 scoped()
- 18 OO Syntax