Personalizing Learning for the Gamer Generation - Adapting Education for Digital Natives

Personalizing Learning for the Gamer Generation - Adapting Education for Digital Natives

North Carolina School of Science and Mathematics via YouTube Direct link

Questions

11 of 12

11 of 12

Questions

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Classroom Contents

Personalizing Learning for the Gamer Generation - Adapting Education for Digital Natives

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  1. 1 Introduction
  2. 2 Silent Generation
  3. 3 Baby Boomer Generation
  4. 4 Millennials
  5. 5 Digital natives
  6. 6 Performance
  7. 7 Supply and Demand
  8. 8 Control
  9. 9 Achievement Unlocked
  10. 10 Badges
  11. 11 Questions
  12. 12 Adaptive Software

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