Pavlovich Workshop: Squid Game - Michael Pavlovich - ZBrush

Pavlovich Workshop: Squid Game - Michael Pavlovich - ZBrush

Pixologic ZBrush via YouTube Direct link

- Surface Noise Cloth Weave

23 of 29

23 of 29

- Surface Noise Cloth Weave

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Pavlovich Workshop: Squid Game - Michael Pavlovich - ZBrush

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  1. 1 - Intro
  2. 2 - Loading Demo Anime Head
  3. 3 - Ski Mask Geo
  4. 4 - Ski Mask Piping
  5. 5 - Matching Reference
  6. 6 - Reference Switcher Plugin
  7. 7 - Mask Blockout
  8. 8 - Splitting up Mask Geo
  9. 9 - Micropoly holes
  10. 10 - Plastic Mask Piping
  11. 11 - Move Multiple
  12. 12 - Blocking out Chest and Hood
  13. 13 - ZRemesh Hood
  14. 14 - Pinch Elasticity Cloth Brush
  15. 15 - Hood Thickness and Reconstruct Subdiv
  16. 16 - Hood Seams
  17. 17 - Zipper Cover
  18. 18 - Zipper Brush
  19. 19 - Pucker Alpha Creation
  20. 20 - Pucker Brush
  21. 21 - UV Master Hood
  22. 22 - Morph UV
  23. 23 - Surface Noise Cloth Weave
  24. 24 - Panel Loops Holes Thickness
  25. 25 - Merge Visible
  26. 26 - TNMT Marmoset View
  27. 27 - Keyshot Setup
  28. 28 - Photoshop Shapes Creation
  29. 29 - Keyshot Planar Shapes Label

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