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Jesse Robbins
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Classroom Contents
Patterns for Building Resilient Software Systems
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- 1 Introduction
- 2 Failures
- 3 Availability
- 4 Parallel Systems
- 5 Availability Zones
- 6 Stateless
- 7 Autoscaling
- 8 Consistency vs resilient availability
- 9 Synchronous systems
- 10 Decoupling
- 11 ReadOnly Mode
- 12 Sharding
- 13 Dont store transient data
- 14 Cascading failures
- 15 Timeouts and retrys
- 16 Exponential backoff
- 17 Cancellation
- 18 Independent operations
- 19 Circuit breaker
- 20 Netflix
- 21 Firefighters
- 22 Jesse Robbins
- 23 Chaos Engineering
- 24 Continuous Testing
- 25 Steady State
- 26 Hypothesis
- 27 Experiment
- 28 Stop Button
- 29 Verify
- 30 Dont blame
- 31 Understanding