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I always use surface snaping enabled, extruding main loops and scaling them.
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Classroom Contents
Ember Titan Retopology Timelapse Using Retopoflow Addon
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- 1 Loops creation using Polyscript.
- 2 Tweaking is makable using Bezier handles
- 3 Fast build of regular topology
- 4 I always use surface snaping enabled, extruding main loops and scaling them.
- 5 The Help menu is always available and very handy
- 6 This is where I met difficulties due to surface bumpiness. Layer the topology with multiple stroke would have been a better choice here.
- 7 The Patch function seems to be only working with being created topology, it can't be done with existing topology.
- 8 I use the mirror modifier with cliping enabled to fix centered vertices and avoid holes
- 9 The number of faces generated is directly displayed above the curve helping you to match it with the existing topology
- 10 Pressing alt+B allow you to box isolate any area of your document
- 11 Be aware that hiden geometry is still existing and will interfer with snaping. to avoid this, we'll use the mask addon later on.
- 12 To efficiently isolate the head an avoid snaping on the other surface.
- 13 Create a vertex group of the head and add a Mask modifier to the sculpted model.
- 14 The big advantage of masking is that it really isolates the masked mesh. It can be very usefull for retopology and texture painting.
- 15 Fast loops creatinon using contour tool
- 16 then I create a forearm vertex group and add a shrinkwrap modifier and finaly apply it.
- 17 Contour tool is a must to create fast fingers topology. 3 cuts per joint and one cut in the middle of each phalanx
- 18 Use a par number of transversal cut (8 or 10 in this case)
- 19 Verifying edge flow to connect the thumb to other fingers.
- 20 A lateral line may run accross all finger making deformation and UV unwraping handy and relevent.
- 21 checking topology flow for relevent deformations.
- 22 Contour tool !!! :
- 23 Tweaking muscle flow.