Completed
Power Consumption
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Classroom Contents
Bringing Gesture Recognition to All Devices
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- 1 Intro
- 2 New Forms of User Interaction
- 3 Limitations of Connect
- 4 Internet of Things Devices
- 5 AlwaysOn
- 6 HighLevel Idea
- 7 AllC
- 8 Hardware Architecture
- 9 Wireless Receiver
- 10 Challenges
- 11 Ambient Backscatter
- 12 Power Consumption
- 13 Design Challenges
- 14 Demonstration
- 15 Gesture Classification
- 16 Workflow
- 17 Classification Accuracy
- 18 False Positives
- 19 Real World Testing
- 20 Conclusion