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Classroom Contents
Threat Modeling for the Gaming Industry
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- 1 Intro
- 2 Threat Modeling Overview • Depiction of a systems attack surface and how a set
- 3 Threat Modeling Syntax
- 4 Assets and Controls
- 5 Quantifying Threats
- 6 Threat Modeling Process
- 7 Considering Business Risks
- 8 Breaking Away From Super Secure Design
- 9 Modeling the System . The threat model builds from an initially created system model
- 10 Trust Boundaries
- 11 Threat Agents
- 12 When to Threat Model?
- 13 The Little Things Matter
- 14 Let's Illustrate
- 15 Gaming Platforms Game Consoles
- 16 Modeling all the Things
- 17 Re-Usable Components
- 18 Trusted on Busted
- 19 Program Considerations