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Learnable Programming with Rust
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- 1 Intro
- 2 Learnable Programming with Rust
- 3 What is learnable programming?
- 4 Design principles to improve understanding
- 5 Show the state of a program
- 6 Lowering barriers
- 7 How it works
- 8 Enhance documentation
- 9 What about dependencies?
- 10 Rust Playground is limited
- 11 WebAssembly to save the day
- 12 So what about compatibility?
- 13 Mocks & stubs make it easy
- 14 Feature flags or auto-mocking
- 15 Visualize state
- 16 Highlight context
- 17 Code is data
- 18 How to implement it?
- 19 Infrastructure
- 20 Is it scalable?
- 21 Dependencies are hard
- 22 There's no linking for WebAssembly
- 23 What's next?
- 24 Make documentation interactive
- 25 Make it automatic
- 26 Join the development!