Next-Gen Weapon Creation - High-Poly Knife Model in 3ds Max - Part 1

Next-Gen Weapon Creation - High-Poly Knife Model in 3ds Max - Part 1

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Supporting Edges

5 of 15

5 of 15

Supporting Edges

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Next-Gen Weapon Creation - High-Poly Knife Model in 3ds Max - Part 1

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  1. 1 Intro
  2. 2 Floating Geometry
  3. 3 Handle
  4. 4 Grip
  5. 5 Supporting Edges
  6. 6 Clip
  7. 7 Insulation
  8. 8 Disassembly
  9. 9 Attaching Faces
  10. 10 Connecting Faces
  11. 11 Clean Up
  12. 12 Subdivide
  13. 13 Attach Handle
  14. 14 Attach Bolt
  15. 15 Rotate

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