Modeling and Animating Mickey from Steamboat Willie - Livestream Tutorial

Modeling and Animating Mickey from Steamboat Willie - Livestream Tutorial

Michael Pavlovich via YouTube Direct link

- Pants

15 of 23

15 of 23

- Pants

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Modeling and Animating Mickey from Steamboat Willie - Livestream Tutorial

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  1. 1 - Intro
  2. 2 - Boolean Boat Whistles
  3. 3 - Cartoony Stovepipe Squash & Stretch
  4. 4 - Loading up a character sheet
  5. 5 - Storing camera views
  6. 6 - Body Blockout
  7. 7 - Shoe Blockout
  8. 8 - ZSphere & ZSketching
  9. 9 - IMM Arms with Bend Curve
  10. 10 - Mesh Fusion
  11. 11 - Glove Blockout
  12. 12 - Ears
  13. 13 - Snout and Nose
  14. 14 - ZRemesh Body
  15. 15 - Pants
  16. 16 - Conform to Surface IMM Buttons
  17. 17 - ZRemesh Head
  18. 18 - Spotlight Paint Reference
  19. 19 - Extract Eyeballs
  20. 20 - Conform to Surface IMM Eye Variant
  21. 21 - Separating Head and Ear Masses
  22. 22 - Boolean Head and Ear
  23. 23 - Rigging & Animating in Character Creator

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