Missile Strike in Blender 2.83 - Modeling and Shading

Missile Strike in Blender 2.83 - Modeling and Shading

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Adding Bumps

10 of 13

10 of 13

Adding Bumps

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Missile Strike in Blender 2.83 - Modeling and Shading

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  1. 1 Intro
  2. 2 Modeling the Missile
  3. 3 Modeling the Fins
  4. 4 Vertex Selection
  5. 5 Grid Fill
  6. 6 Texture
  7. 7 UV Paint
  8. 8 Subdivision Surface
  9. 9 Fill Tool
  10. 10 Adding Bumps
  11. 11 Adjusting Color Ramp
  12. 12 Final Result
  13. 13 Outro

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