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Replay.io and Time Travel Debugger
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Classroom Contents
How Replay.io is Built and Maintaining Redux
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- 1 Introduction and Background
- 2 Replay.io and Time Travel Debugger
- 3 Modernizing the Codebase
- 4 The Challenges of Code Migration
- 5 Finding Joy in Legacy Code
- 6 Migrating to TypeScript
- 7 The Process of Modernization
- 8 The Pressure and Value of Modernization
- 9 The Trade-offs of Using the Latest Techniques
- 10 Capturing and Transmitting Data in Replay
- 11 Replay: Capturing and Replaying Browser Interactions
- 12 Why Replay Requires a Browser
- 13 Capturing Network Data and Security Concerns
- 14 Recording and Storing the Binary Archive
- 15 Downloading and Caching the Recording
- 16 Pre-Processing and Caching Basic Data
- 17 The Video Playback and Memory Snapshots
- 18 Inspecting Elements and the Bespoke Canvas
- 19 Building the Replay Debugger
- 20 Replay's Capabilities
- 21 Console Logging in Replays
- 22 Running Code in the Browser
- 23 Source Maps and Minified Code
- 24 Shipping Source Maps
- 25 Replay in Node.js
- 26 Using Replay in the Terminal
- 27 Manipulating Events in Replay
- 28 Replay's Backend API
- 29 Future Features: Root Cause Analysis and React Time Travel
- 30 Closing Remarks