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Magic Keyframes
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Classroom Contents
Making the Most of the 12 Basic Principles of Animation for Motion Graphics
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- 1 Intro
- 2 Overview
- 3 Magic Keyframes
- 4 Linear Movement
- 5 Hold Keyframe
- 6 Ezz
- 7 Linear
- 8 Acceleration
- 9 Graph Editor
- 10 Zoom
- 11 Spatial Interpolation
- 12 Curves
- 13 Squash Stretch
- 14 Anticipate
- 15 Stays low
- 16 Exaggeration
- 17 Stop creating anticipation
- 18 Bounce
- 19 Linear animation
- 20 Adding scale
- 21 Speed Graph
- 22 Polish Curves
- 23 Acceleration Stretch Squash
- 24 Izmir
- 25 Stretching