Making 3D Shoes - '85 Nike Air Jordans, ZBrush and Substance 3D Painter

Making 3D Shoes - '85 Nike Air Jordans, ZBrush and Substance 3D Painter

Michael Pavlovich via YouTube Direct link

- Cloth collision object

15 of 33

15 of 33

- Cloth collision object

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Making 3D Shoes - '85 Nike Air Jordans, ZBrush and Substance 3D Painter

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  1. 1 - Intro
  2. 2 - Stream Start
  3. 3 - Topology Brush Panel again
  4. 4 - Live Boolean Holes for laces
  5. 5 - Polish and inflate cloth panels
  6. 6 - Wrinkles
  7. 7 - Geometry project lines
  8. 8 - Mask and deflate lines
  9. 9 - Will AI replace us
  10. 10 - Extract Panels
  11. 11 - Dynamic Sim Flat Tire
  12. 12 - Breaking through artist stagnation
  13. 13 - Micropoly Net
  14. 14 - Laces modeling
  15. 15 - Cloth collision object
  16. 16 - Frankenstein Stitches
  17. 17 - Color ID swatches
  18. 18 - Exporting High Res
  19. 19 - Dynamesh for Low Res
  20. 20 - Boolean looking for holes
  21. 21 - UV Master
  22. 22 - Export Low Res
  23. 23 - Substance Painter Bake
  24. 24 - Adding leather materials
  25. 25 - Adding Cloth material for laces
  26. 26 - Worn Leather
  27. 27 - Global Dirt
  28. 28 - Pebble Rubber
  29. 29 - Perforated Cloth
  30. 30 - Manual Perforations
  31. 31 - Substance Painter Stitches
  32. 32 - Embedding Stitches in Painter
  33. 33 - IRay Render

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