Looking Back and Moving Forward with Pillars of Eternity

Looking Back and Moving Forward with Pillars of Eternity

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Intro

1 of 23

1 of 23

Intro

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Looking Back and Moving Forward with Pillars of Eternity

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  1. 1 Intro
  2. 2 What's This All About?
  3. 3 The Appeal of Retrogaming
  4. 4 The Appeal - Nostalgia
  5. 5 The Appeal - Challenge
  6. 6 The Appeal - Wildcards!
  7. 7 The Deadly Dangers of Retro Revival
  8. 8 Soul is Elusive
  9. 9 Environment and Character Art
  10. 10 Pillars of Eternity Isometric
  11. 11 Art Post-Mortem
  12. 12 User Interface / User Experience
  13. 13 Item Sketches
  14. 14 UI/UX Post-Mortem
  15. 15 Game Mechanics Post-Mortem
  16. 16 Music and Voice Acting
  17. 17 Narrative and World Building
  18. 18 Companions
  19. 19 Narrative and WB Post-Mortem
  20. 20 Betas and Early Access
  21. 21 Beta Post-Mortem
  22. 22 Post-Launch Support - Incredibly Important!
  23. 23 What to Take, What to Leave

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