Completed
- Conclusion
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Classroom Contents
Creating Real-Time Shared Canvas with WebSockets
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- 1 - Starfield Coding Challenge in Processing
- 2 - Presentation of today's project
- 3 - How to install and use Node.js
- 4 - Add web framework Express.js to host files
- 5 - Install Socket.io to establish socket connections with server
- 6 - Connecting clients to server to share drawing canvas
- 7 - Conclusion