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Liquid Metal - Taming Heterogeneity
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- 1 Intro
- 2 Why use GPUs and FPGAs
- 3 Advantages of FPGAs
- 4 Challenges of heterogeneous programming
- 5 Programming FPGAs
- 6 Making FPGAs more accessible
- 7 Liquid Metal philosophy
- 8 Development experience
- 9 Java Code
- 10 Highlevel abstraction
- 11 The tool chain
- 12 Debugging
- 13 Running Code
- 14 Synthesis
- 15 Implementation
- 16 Line Virtual Machine
- 17 NBody Calculation
- 18 Performance
- 19 FPGA
- 20 Summary