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libcamera: The Future of Cameras on Linux
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- 1 Intro
- 2 CMOS Sensor
- 3 Color Filter Array Interpolation
- 4 CFA Interpolation
- 5 Lens Shading
- 6 Camera Pipeline
- 7 Auto Algorithms (a.k.a. 3A)
- 8 linux-surface
- 9 UVC Camera - V4L2
- 10 Some devices with complex cameras
- 11 Camera Stack
- 12 Camera Devices & Enumeration
- 13 Per-Frame Controls
- 14 Image Processing Algorithms (3A)
- 15 The Image Processing Algorithms
- 16 Native V4L2 Compatibility
- 17 More adaptation layers
- 18 Use libcamera
- 19 Via gstreamer
- 20 Add it to your application
- 21 Chromium (on MS Surface Go 2)
- 22 Experiment with IPAs?
- 23 Kernel APIs
- 24 Platform Enablement
- 25 Licensing