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Boost.Asio and Boost.Serialization - Design Patterns for Object Transmission
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- 1 Introduction
- 2 HPX
- 3 Outline
- 4 Code
- 5 Show of Hands
- 6 Buffers
- 7 Streams
- 8 Interprocess
- 9 Infiniband
- 10 Future work
- 11 Serialization
- 12 Serialization Derived Classes
- 13 Object Transmission
- 14 Active Messaging
- 15 Division of Work
- 16 Data Structures
- 17 Action Class
- 18 Read Interface
- 19 Control Flow
- 20 Async Read
- 21 Buffer Size
- 22 Ownership of Buffer
- 23 Runtime Class
- 24 Execution Loop
- 25 Execution
- 26 Switch Order
- 27 Write Code
- 28 Vector of Offers
- 29 STD Future
- 30 Threading
- 31 BoostContext
- 32 BoostAssembly
- 33 Global Address Space
- 34 MPI
- 35 Parallelism