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Classroom Contents
Learn Rust Programming - Standard Library, Enums, Traits, Arrays, Vectors, and HashMaps
Automatically move to the next video in the Classroom when playback concludes
- 1 - Intro
- 2 - Rust Standard Library std
- 3 - Keywords
- 4 - Macros
- 5 - Prelude
- 6 - Collections
- 7 - Primitive
- 8 - More on Collections and Structs
- 9 - Game
- 10 - Defining an Enum
- 11 - Tuples
- 12 - Creating an Array
- 13 - Arrays are Static
- 14 - Looping with Arrays
- 15 - Implementing Traits for Enums
- 16 - Derivable Traits
- 17 - 2D Arrays
- 18 - Intro to Vectors
- 19 - Converting from Number to Enum
- 20 - Installing Crates
- 21 - Getting Input from the User
- 22 - Working with Loops
- 23 - HashMaps
- 24 - Breaking out to a Game Function