Learn 360 VR Filmmaking - Cinematic Rules - Framing, Angles of Shots, Camera Movements in 360°

Learn 360 VR Filmmaking - Cinematic Rules - Framing, Angles of Shots, Camera Movements in 360°

Hugh Hou via YouTube Direct link

- Camera movements in 360VR filmmaking overview

19 of 20

19 of 20

- Camera movements in 360VR filmmaking overview

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Classroom Contents

Learn 360 VR Filmmaking - Cinematic Rules - Framing, Angles of Shots, Camera Movements in 360°

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  1. 1 - Lesson overview
  2. 2 - Framing a shot in 360VR filmmaking
  3. 3 - Find the frame in 360 using Adobe Premiere Pro
  4. 4 - The extreme wide / establishing shot in 360VR
  5. 5 - The wide shot in 360VR
  6. 6 - The full shot in 360VR
  7. 7 - The medium long shot in 360VR
  8. 8 - The medium shot in 360VR
  9. 9 - Breaking the fourth wall
  10. 10 - The close-up shot in 360VR
  11. 11 - Explain stereoscopic disparity inside Mistika VR
  12. 12 - Angles of shots in 360VR filmmaking
  13. 13 - Eye level shot in 360VR
  14. 14 - High angle shot in 360VR
  15. 15 - Low angle shot in 360VR
  16. 16 - 360 walking shot - a special type of angle ONLY in 360°
  17. 17 - Bird’s eye view shot - a.k.a. Drone shot in 360VR
  18. 18 - Dutch angle in 360VR
  19. 19 - Camera movements in 360VR filmmaking overview
  20. 20 - Conclusion - what you should do next

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